Rather than making a wholly new map as they had promised, they opted to reuse assets and make a reimagining of a map that had no reason to be remade any more than what it was before. To some, it felt not only cheap but completely disingenuous from Treyarch. It’s something that many players wanted to know what the inside of looked like. It held extremely glaring similarities to the bunker under Nuketown used in the battle royale mode of Black Ops 4 Blackout. Not to mention the fact that while players entered the bunker of Nuketown. Unfortunately, the promise of the Chaos story continuing through the Black Ops 4 season was completely undermined by the abrupt change to the DLC season midway through the life cycle of the game. What makes Alpha Omega drop the ball on so many occasions is the forced complexity of a map that shouldn’t be that complex following the same trend of Blood of the Dead and making a reimagined version of the map sounds fine on paper. It’s one of my favorite maps in Black Ops 2. Instead, all players received was a remake of one of the smallest maps in the franchise: Nuketown. A massive disappointment for Zombies fans in the Black Ops 4 season, with the ending of the Chaos story, a return to the Aether story had fans hoping for a new map.
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